projects

I bridge art & engineering to ship bold ideas & empower people.

I bridge art & engineering to ship bold ideas & empower people.

.who-i've-worked-with

An Unreal Engine plugin that uses LLMs to translate Blueprint graphs into C++, C#, pseudocode, and other languages, streamlining optimization, learning, communication, and documentation.

A playable concert experience within Fortnite/UEFN where I built vehicle, movement, and editor tooling systems to bring Karol G's vibrant world to life.

A simulated AR prototype demonstrating how spatial computing can naturally extend our existing phone and laptop ecosystems with intuitive hand-tracked spatial interfaces for enhanced productivity and presence.

Using cutting edge real-time render & 3D printing tech alongside modern branding to create an overnight fingerboard industry phenomenon

My first passthrough prototype with the Quest Pro intended to explore what a physically interactive and eye-tracked virtual desktop app could look like.

A modular UE 4.26+ toolset that allows filmmakers to use an iPad or custom motion tracked display setup to control a virtual cine camera in the real world

A highly tactile and optimized VR keyboard system designed with both motion controllers and high-fidelity hand tracking in mind

A private iOS crypto trading bot built using Unreal Engine, Kraken's REST API, and proprietary risk-based trading algorithms

A 360° capturing app with note-taking capabilities that empower users to create their own interactive lookbook

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want to get in touch?

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